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  1. General - The next of Aghanim's Trials will be set to Grand Magus ascension level - Fixed a bug where passives would sometimes not update their values from upgrades immediately Ursa - Earthshock bonus damage upgrade increased from 75 to 100 - Fixed Relentless stacks getting wiped by re-casting Overpower - Relentless: stacks gained increased from 1 to 2 - Ursa Minor: Cubs' Fury Swipes damage increased from 20% to 25% - Fixed Ursa being able to get permanent Concealed Weaver - Fixed Weaver being able to reduce Swarm's attack interval to near zero Several Encounters have had their difficulty adjusted down - The Malorkian Hammers - An Unwinnable Standoff - The Soothing Sounds of Sirens Several Encounters have had their difficulty adjusted up - The Beastly Babies - Rizzrick the Razorsaw - A Bad Trading Post View the full article
  2. General - The next of Aghanim's Trials will take place on Sorcerer. - The damage and health of enemies in Sorcerer and Grand Magus Act 1 / 2 now ramp up more slowly, better matching the curve in Apprentice and Magician (Act 3 unchanged). - Many common and elite shards with low selection or efficacy rates have had their values increased or been removed (i.e. Witch Doctor 5% evasion, many mana cost shards) - Fixed a bug where Viper and Magnus could get multiple ultimate ability upgrade options in the starting room - Trap room treasure chests and the items they drop are removed if they are not picked up when the encounter completes - Improved behavior when units like grumpy ogre seals bounce out of the level - Boots of Travel: increased bonus move speed 32 -> 90 - Fixed several cases where enemies would not aggro on damage. - Gary's armor now increases per ascension level. - Time before creatures detect invisible players increased from 2.5 to 5 minutes - Time before providing vision of remaining creatures to players increased from 4 to 5 minutes Several Encounters have had their difficulty adjusted down - Splitsville - The Silent Killer - Jungle Hijinx - Blind Bombardiers and their Brethren - A Strange Morphology - Al, the Chemist - The Last of the Corpulent Killers - Toothy Toothums - The Malorkian Hammers - An Unwinnable Standoff - A Mind-Tingling Offer - Mister Cleaver - A Bad Trading Post - The Soothing Sound of Sirens Several Encounters have had their difficulty adjusted up - Hoppy Bats - The Beastly Babies - The Scarabs of Scuttletown - Urn Your Keep Ursa - Fury Swipes are no longer affected by creature status resistance. - Base max Fury Swipes stack count from 5 -> 6 - Added two new Earthshock Legendary Shards: Digging In and Relentless - Digging In: Earthshock applies and has its damage increased by Fury Swipes. - Relentless: Enemies that die under Earthshock's debuff give Ursa 1 stack of Overpower. - Added two new Fury Swipes Legendary Shards: Rend and Ursa Minor - Rend: Each stack of Fury Swipes grants Ursa 3% lifesteal/spell lifesteal. - Ursa Minor: Fury Swipes gains an active component that summons 3 invulnerable, uncontrollable Ursa Cubs. The cubs deal 0 base damage, but randomly attack and apply Fury Swipes to nearby enemies, dealing 20% of the Fury Swipes bonus damage. - Added a new Enrage Legendary Shard: Rampage - Rampage: An Earthshock is triggered at Ursa's position every second while Enrage is active. - Removed Blunt Their Claws Legendary Shard - Removed Anger Legendary Shard - Removed Tough Skin Legendary Shard Snapfire - Raisin Firesnaps now create the current level of Mortimer Kisses blob impact at the end position. - When taking the "Lil' Shredder Uses Your Attack" talent, the fixed damage from Lil' Shredder is now applied to those attacks as bonus damage (such that taking bonus Lil' Shredder damage is no longer wasted) - Stopping Power now additionally has the effect of Longer Barrels (deals the point blank damage to all targets) in addition to its knockback, and Longer Barrels has been removed. - Autocannon shotgun interval shortened from 2.0 to 1.0 - Explosive Shells now also applies the Lil' Shredder debuff in the area instead of just the damage. - Fixed Raisin Firesnaps not being targetable on enemy channeling targets. Magnus - Blast Off has been reworked. It now deals an attack on each Skewered enemy as it is passed through. - Fixed Reverse Polarity and Reverse Reverse Polarity instantly killing Aghanim's Spell Shards. Mars - Added new Bulwark Legendary Scepter Shard: Retort - Retort: During Active Bulwark, Mars has a 17% chance to counter attack with God's Rebuke if attacked from the front Sniper - Assassinate: cast point reduced from 2.0 to 1.5 - Added a common / elite shard to reduce Assassinate aim duration - Hipshot now reduces aim duration by 50% rather than to a fixed duration - Big Game Hunter: no longer provides bonus agility per Captain kill - Big Game Hunter: provides +100 Assassinate damage per Captain kill, once per encounter - Buckshot: fixed it failing to chain Assassinate projectiles to units that were beyond a certain range from the caster Weaver - Give Some, Take Some now additionally has the effect of Stay Back (knocking back the target of geminate attack hit), and Stay Back has been removed. - Changed beetle attack rate reduction upgrade from -0.15 to -15% Winter Wyvern - Cool and Collected now also applies your current level of Arctic Burn debuff to the vacuumed targets. - Arctic Burn: cooldown rescaled from 20/18/16/14 to 19/18/17/16 - Arctic Burn: duration reduced from 8 to 7 - Winter's Breath: number of additional attacks reduced from 4 to 3, damage to secondary targets reduced from 65% to 50% Echo Slam Potion - Initial damage increased 180 -> 300 - Echo damage increased 110 -> 130 - Cost reduced 750 -> 650 Ravage Potion - Damage increased 600 -> 800 Explosive Barrel - Now also applies 0.75 second stun Map Changes: - Nav fixes for The Long And Winding Path, The Hallway of Pain, The Cliffs of Sacrifice, Corridors of Chaos, No Time To Brood, Badland Bandits, The Bomb Squad, Battle Squawks, The King Returns and The Apex Mage. - Added trees to the west entrance of Rizzrick the Razorsaw. View the full article
  3. Bug Fixes: - Fixed being able to use abilities and items in the Rolling In Riches Bonus Room. - Flight is now disabled upon entering Trap rooms. - Fixed Voodoo Restoration's Mana Cost upgrade increasing the mana cost. - Fixed a case where players could die to Astral Step after The Shadow of Inai was defeated. - Fixed players being able to die in the Aghanim victory sequence by dodging the invulnerability period with Eul's Scepter. - The Tusk Walrus Wallop upgrade can no longer move Rizzrick. - Fixed Witch Doctor's Death Ward being killable in some cases. - Fixed Witch Doctor's Max Health Voodoo Restoration talent affecting Aghanim with Hocus Pocus. - Fixed a case where Aghanim could be instantly killed by Winter's Curse. - Fixed a server crash with Raisin Firesnaps. Map Changes: - Nav fixes for A Mind-Tingling Offer, Arrows Of The Moon, The Pugilist Pixies of Plague Wood, Manipulators of Time and Space, Mister Cleaver, The Soothing Sound of Sirens, They Speak in Spectral Tongues, Bogdugg the Bad-Bringer, The Fowl Feast, Al, the Chemist, My Rock Collection, Storegga The Ample, and Angry stuff with wings. View the full article
  4. Soviet Jump Game is Now Available on Steam! Snag powerups, collect coins, and battle against 49 other comrades in this 2D sidescrolling free-for-all. Together, we are one--but will you be the one who is held above all others? View the full article
  5. - Fixed a bug with Bloodrage that caused it to do more damage to yourself than intended View the full article
  6. An update has been released for Portal 2 Authoring Tools. - Fixed the Publishing Tool failing to display any workshop item with an ID too large to fit into 32 bits. View the full article
  7. An update has been released for the Left 4 Dead 2 Authoring Tools. - Fixed the Workshop Manager failing to display any workshop item with an ID too large to fit into 32 bits. View the full article
  8. An update has been released for Portal 2. - Fixed issue with recent workshop maps that prevented voting on them or advancing past them in the quick queue. - Fixed workshop map thumbnails not loading in the community map voting dialog. - Removed workshop map download limits for subscribed maps introduced in the last update, and increased the limit for the history queue to 500 by default. The history queue size is also now a convar, cm_max_history_chambers, so it can be increased if desired. View the full article
  9. A new Steam client has been released and will be automatically downloaded. General Fix Steam chat windows sometimes not showing when activated if the chat window was created during a full-screen game Removed the "Music Details" menu option. Soundtrack content can still be accessed through the Library. Steam Input Fix inverted Softpress activators firing when inputs are inactive. Add visualization of Softpress activator values in the configurator when adjusting the threshold value Improve the Mouse delta binding feature to allow for larger mouse deltas, this should allow for binding a controller action to a 180 degree turn first/third person camera games Add a Soft Press activator that triggers on a threshold for an analog value, allowing for an arbitrary number of analog threshold bindings. This activator is available under the Soft Pull binding slot for triggers and the Outer Ring binding slot for joysticks or trackpads and overrides the normal threshold settings for those binding slots when bound Added a relative mouse delta binding – this is useful for mouse/kb style games where you want to click on right click context menu option Remote Play Fixed invisible I-beam cursor on some computers Added tooltips for the controller overlay buttons Big Picture Fixed broken localization token for uninstalled games Fixed the overlay activating after taking a screenshot Windows Fixed an issue where if the Origin overlay and Steam overlay were both activated over a game at once the windows cursor could get stuck drawn over the top of a custom in-game cursor macOS Fix OS detection when running on macOS 11 beta. Steam will currently treat it as macOS 10.15. Linux Updated 'scout' steam runtime to 0.20200604.0 Improve security of the /tmp/dumps directory (used by the client to write crash reports - CVE-2020-13982) View the full article
  10. Unified Gaming's game servers will be more focused on Counter-Strike: Source and Global Offensive until further notice. More updates are being done throughout Unified Gaming (and [-UGC-]) with some things being removed, and somethings implemented. We will continue to post updates as they become available.
  11. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Accounts that are unable to chat in matchmaking are now also restricted from sending voice chat Fixed a bug where cosmetic items in the second and third equip slots would be un-equipped Fixed matchmaking badges not displaying the correct tier in the scoreboard and other dialogs Added matchmaking badge and time connected to the Report Player dialog Updated the vote kick process to automatically vote Yes for anyone who hasn't already voted if the target for the vote leaves the server Updated the Mute Player dialog to have the same information as the Report Player dialog Updated item schema with community fixes from Andrés S. (rabscootle) Updated/Added some tournament medals Updated the localization files View the full article
  12. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added rate limit checks for in-game text chat Accounts that are unable to chat in matchmaking can no longer update their in-game name while connected to the server Fixed being able to update team name while in matchmaking games Fixed seeing the RED team skin for the TF2VRH while on the BLU team Updated/Added some tournament medals Updated the localization files View the full article
  13. - Turbo: instant banning is back - Turbo: neutral item times reflected in HUD View the full article
  14. - Fixed flying vision not applying to some heroes with stolen spells. (i.e. Morphling with Tree Dance, all relevant spells in Ability Draft) - Fixed Morphling, Rubick, and all heroes in Ability Draft being visible to enemies when using Tree Dance. - Ability Draft: Tinker's Rearm now restores a single charge on abilities with charges when cast. - Ability Draft: After Tree Dance is cast, the ability is replaced with Primal Spring while the hero is in a tree. View the full article
  15. Save 60-70% on The Elder Scrolls Franchise as part of this week's Weekend Deal*. Also, check out the Elder Scrolls Complete the Set Bundle to save even more! *Offer ends June 25th at 10AM Pacific Time View the full article

About Unified Gaming

Unified Gaming is a multi-platform gaming community/fan/discussion site with game servers, community downloads and "soon-to-be" (we hope) a nice successful gaming website.
The site is not specifically focused on one game title or genre, but focuses on a wide range of games including single and multi-player compatibility and experience! Click here to read more.